This mobile game lets you command your own army as a Lord of the Kingdom. Some might justify this by saying that they are lost because of enemy traps, but my point above can easily be proved when taking a defense where not all of your troops die in 1 hit. Lastly, the amount of infantry you need in your march depends on the strength of your enemy. make sure to check out the gift codes if you want free rewards . T1 => T3 => T5 => T8 => T10 => T12 (Cannons) I had been playing Guns of Glory and/or King of Avalon) for over two years and still learned a lot of new stuff when starting to investigate this topic based on feedback I got on the video that I made. I seem Tips on the best troop composition for battling other players. GoGbot! => T2 => T4 => T6 => T7 => T9 => T11 (Mortars). Bonus: Keep a few Golems on hand and you'll have 11 groups total during defense. Rogers Raiders 2021 Advertising adjustments, Guns of Glory K592 Project Ended December 12 2020, GoG Distance Meat Shield Calculator Now Live, First Personalized Guns of Glory Calculator, GunMuse Proud to announce Tommy Chong Nano CBD… We got coupons, Master Mayhem T11 Troop Formation Calculator, BloodTooth Gear Points Scoring during events, GateBuster Guns of Glory & Kings of Avalon Calculator, Guns of Glory Troop Formation Calculator SpineBreaker. This makes it more cumbersome to experiment, you can't assume you have improved just based on one or a few trials. This applies to both PvP and PvE. T4 Pikemen die before T6 Pikemen. What game are you interested in? Another possible reason to use lower tiers is to use them as a buffer, to make sure your highest tier troops, which are harder to retrain/heal, don't die so quickly. Too many ads? Build your auto farms and grow your main account faster than ever for one tenth of the cost. These troops do not try to target other troop classes until all infantry are destroyed. Thanks for watching. This article gives an explanation of various things to consider for During a battle, the troops die in a specific order. For this very reason, I include lots of heavy cavalry in my march – they target the very first line of the enemy's defense. With that in mind, the following can be concluded. If you're only interested in joining our Your guide to your favorite mobile and console games. Too much will make your army deal less damage, while too little will make your army wiped out too soon. One interesting thing to note though, the game says that crossbowmen have increased damage against enemy spearmen. The results may surprise you. It is important to take the order of troop casualties into account when making troop formations or even when training troops in general. For Infantry and Distance T9 troops have a different subtype than t10, but Cavalry T10 and T9 are the same subtype, that is why I use T8 Cavalry in the mix. Guns of Glory is a Strategy game developed by Century Games Limited. Play Guns of Glory on Bluestacks This means that you need a good mix of troop tiers (meaning your highest tier all the way down to T1 troops, although having less troops per tier as you go down the tier level) and troop types (infantry, cavalry, distance and even artillery – having a few thousand or few hundred siege could help you because of the high initial utility of siege troops. => T1 => T3 => T4 => T6 => T8 => T11 (heavy cavalry), For bowmen: Just attack again and again the same opponent in your Spirit Mines revenge list, and although you might lose each time, if you look at the casualties you take and the kills you inflict, they differ. I find the Spirit Mines, specifically the revenge list, the best place to do experiments. I am not a fan of this tactic, because it also means your total health, defense, attack goes down. After the new Guard system went live, some of you still have questions about how it works. Yes – it has to be done the hard way, especially because no one knows the secret formula that the developers do not seek to disclose, and because everyone has different stats. Musketeers! Q: After this update, has the original Guard [Skill] effect been adjusted? Within each subclass, the troops die in the order of ascending tier level – e.g. This is our page for asking and answering questions for Guns of Glory. What I do is leave around 50k troops unfilled, and depending on the enemy that I am facing, I will add different troop types to my preset when attacking them. From gathering resources to training troops, it will make farming easy! Although I agree the best troop composition depends on various factors, including your own and your opponents stats, and your opponents troop compositiosn, I would still like to share what I see as a good general troop composition. On the contrary, when using it to the extreme, using my PvE troop composition (with thousands of each of the troop types and tiers) that works very well for Underworld and Kingdom Threat, inflicts less kills and takes more casualties than my PvP troop composition by far. Play Guns of Glory on BlueStacks It might seem like a handful, but this is the only viable way to keep track of various troop configurations. I might very well be missing something, because by far the most players I battle use small amounts of lower tiers, but in my own (limited) experiments I just haven't seen any indication yet that having lower tier troops is useful. is a Guns of Glory bot But if the crippled march speed really bothers you, you can discard artillery). 2 => T5 => T7 => T9 => T10 => T12 (light cavalry) I do not (yet) have the conviction that lower tiers are a good choice for PvP combat, more about that in the next paragraph, but I do feel that using the different troop types is useful, as it can exploit potential vulnerabilities of opponents and makes you less vulnerable. The Doctor will now answer these questions. If they are weak, then you can send less infantry so long as they aren't able to penetrate your meatwall of infantry. BlueStacks app player is the best platform (emulator) to play this Android game on your PC or Mac for an immersive gaming experience. Yes, most of the time the infantry will suffer more casualties – this is because there are two troop subclasses, specifically heavy cavalry and grenadiers, specifically designed to target enemy infantry. Guns of Glory is a new game from FunPlus, which is basically a combination of real time strategy and role-playing game mechanics. (I know you have covered this fact in your video, but I need to stress my point that you have to take advantage of the different strengths and weaknesses of different troops depending on the situation ). But if the former case is true, it gives everyone another reason to mix troop types in their troop formations. Please consider providing me with some much needed energy to keep going! Guns of Glory is a really good strategy game for Android and iOS devices. Guns of Glory Bot allows to you earn the same amount of resources for a much lower cost. For distance, Riflemen die before Grenadiers. This is because the rule of the order of troop casualties apply in all circumstances. Hope this helps, and sorry for the huge wall of text above. For cavalry, light cavalry die before heavy cavalry. Free resource calculator for the mobile games King of Avalon and Guns of Glory. War and Order Packs are in This is for PvP.. Go see the PvE for that … The percentages Infantry/Cavalry/Distance were based on gutfeel and experiments. Formations are a complicated thing to master indeed. Just put in your march capacity and select what percentage of troop type you would like and the Troop March Calculator tool will spit out the basic troop mix. Troop March Formation Calculator for KOA Posted on October 15, 2018 May 13, 2020 by admin Troop March Calculator is Now Available for Android Simple troop march calculator for King of Avalon: Dragon Warfare (KOA). In fact, there is no such thing as a "perfect" PvP formation. For comments and corrections, send an e-mail to info at gamesguideinfo dot com, Guns of Glory - Best Troop Composition for Attacking Players (PVP), Best PvP Troop Composition (Attacking Players), Creation focus: Brutal, Warrior or Explosive, Guns of Glory Troop Training Tips and Tricks, Guns of Glory Expected Changes v3.3 to 3.5, Use as many troop types (i.e. This article should introduce you to many key concepts in determining your PvP troop composition, and give you some starting point for what troop composition might work as well. Guns of Glory Kingdom Threat 07/28/2018 - www.youtube.com - www.gamesguideinfo.com Specializing my account for kingdom threat event by resetting airship abilities, resetting talent points, using boosts and customizing march setup. A: No. Use GoGBot. Guns of Glory Best Troop Composition for Underworld Villains, Red Guard Raids, Red Guard Rallies 01/24/2018 - www.youtube.com - www.gamesguideinfo.com Tips on the best troop composition for battling any Register and most will be removed. The royal arena can also be used for testing, though to a lesser extent because it only allows you to send 1 tier of troops. Above considerations were very useful for me to read, I hope for other readers as well. I started out with 20% 40% 40% but as my stats grew I got the experience that this composition in general worked better for me. This article was written for King of Avalon, I have changed it where necessary for Guns of Glory, which were just name changes, the combat engine principles are the same. In updated Guns of Glory APK, you have to pump your own army, manage resources, attack enemies and … Troop Setup is a crucial part of outplaying your opponent in WaO. Thank you for visiting my channel. In this case, it can be thought as the warriors are protecting the spearmen from the shots of the enemy crossbowmen. For instance: 5000 T2 lost is better than 1000 T10 lost. By doing so, you can replace the quota with other troops to deal more damage and further minimize your losses. In this video, I use a Kingdom Threat calculator for the first time. Download Goodnight Bots Trial ), 45% Distance (30% T10, 15% T9). Find this website useful? General Considerations If you’re looking to host a raid on a Red Guard camp, you have to ensure that your Hall of War is at its highest possible level, as this building will determine the number of troops that can join each rally. how many percent of extra damage), this has to be taken into account when sending the marches to different enemies. However, don't overdo this – once your infantry dies, the rest of your troops will get shredded easily. For this reason, I do not fill up my entire march capacity when making my default/preset troop formations in my drill ground inside my city. Until then, the best way to figure out the "optimal" troop formation is by experimenting. Infantry Troop Level Food Required Wood Required Iron Required Silver Required 1 375 624 0 0 2 525 874 0 0 3 787 1,320 0 0 4 1,260 2,100 0 0 5 2,140 3,570 0 0 6 3,850 6,420 0 0 7 7,320 12,200 0 0 8 14,700 24,400 0 0 9 The sole reason that everyone uses at least a few of each tier troops is because of the fact that the damage algorithm is based on the law of diminishing marginal utility – this means that the more number of a single troop type (meaning same class , i.e. Maybe it is implemented in a different way, but you also have to deal with the fact that in PvP, unlike PvE battles like Underworld Gates and Kingdom Threat, you take casualties as well, so it is not just about lower tier troops inflicting kills, it should outweigh the fact they die faster. A: No. infantry/cavalry/distance/artillery, as well as same tier level) you use, the less subsequent damage to the enemy per extra troop added . Use an appropriate amount of infantry. => T2 => T3 => T5 => T6 => T9 => T11 (Grenadiers), And for siege: However, despite that, the shots fired by crossbowmen will be taken by enemy warriors instead of spearmen unless if they run out/did not send any warriors. As mentioned in the previous paragraph, I do currently only use the lower tier troops (the highest possible lower tier troops) when it benefits my mix of troop subtypes. The spire is a great place to test this out, and from that it allowed me to figure out how to knock off people with higher march capacity and around 100% higher stats – just by rearranging my troop formation. King of Avalon, Guns of Glory, Z-Day Quickie PvE calculator King of Avalon, Guns of Glory, Z-Day Full PvE calculator King of Avalon, Guns of Glory, Z-Day Quickie trash PvP helper King of Avalon, Guns of Glory, Z-Day All assets Musketeers! Although one might think that perfect formations could be achieved through finding out the perfect ratio of troop types to achieve equi-marginal utility, it has to be taken into account that the enemy's stats and troops also affect battle results. The 2/3 - 1/3 ratio I use is based on gutfeel and experience as well. In this video, I test my Kingdom Threat formation vs. the formation recommended on www.rogersraiders.com. Guide and tips for your favorite mobile and console games. is a Guns of Glory bot that can automate more than 45 actions in the game. This set of orders is very important because it indicates what troops you need to replace most frequently if you attack a lot, and it can also affect your decision of how many of each troop to include in your march formation. T1 => T4 => T7 => T8 => T10 => T12 (Riflemen) All rights reserved. These prizes change depending on the level of the camp in question and may contain Lord XP, Airship XP, crafting materials, and other useful items. © 2015-2021 gamesguideinfo.com. The Doctor will now answer these questions. At Drill Grounds you can make a lot of March Presets which allow you to quickly change the Troops you send in your March. This order applies in all circumstances. For every single troop class, one subclass completely dies before the other starts to get casualties – Specifically: For infantry, Pikemen die before Musketeers. As you have mentioned, each troop class (infantry, cavalry, distance and artillery) has 2 subclasses/subtypes each (infantry = Pikemen and Musketeers, cavalry = heavy and light cavalry, distance = Riflemen and Grenadiers, Artillery = Mortars and Cannons). Although I do not know the extent of this increased damage (i.e. Heavy cavalry and grenadier's attacks land on enemy infantry 100% of the time, while the attacks of riflemen and light cavalry can potentially land on enemy cavalry and distance, but some of that damage will be "rescued" by enemy infantry.. As mentioned above, the spire is a great place. When experimenting the best PvE troop composition you can easily use the Kingdom Threat and if your troop composition, march size and boosts are the same, you will do the same amount of damage, time after time. After the new Guard system went live, some of you still have questions about how it works. In a battle, the order of troop casualties is one subclass before the other followed by ascending tier levels. Revenge Welcome to the Revenge game website where you can get all the current details, status, updates as well as information on early testing and joining our community on Discord. Keep experimenting. Troop March Formation Calculator for KOA Posted on October 15, 2018 May 13, 2020 by admin Troop March Calculator is Now Available for Android Simple troop march calculator for King of Avalon: Dragon Warfare (KOA). Use the spire to your advantage. Easily total up all the resources in your inventory without redeeming them from your inventory and making them vulnerable to being looted, and see how Once again, the amount of infantry you need to send is best tested with experience. This has yet to be confirmed. WolfHunter Guns of Glory Calculator GateBuster Guns of Glory & Kings of Avalon Calculator Meat Shield Calculator Covid Calculator T12’s Master Mayhem T11 Troop Formation Calculator SpineBreaker 2 War Talents Mix Guns of I am not sure if the damage received algorithm is also based on diminishing marginal utility (which would indicate "increasing marginal troop damage received" in this case since the notion of diminishing marginal utility basically means that it gets worse per subsequent addition, and for damage received, "worse" is when a troop takes more damage), or if damage received is simply a flat, additive function in this game. The belief that all infantry must die before cavalry before distance before artillery is wrong - they can all suffer casualties simultaneously, by following the order of troop deaths mentioned above. My preset currently is 25% Infantry (15% T10, 10% T9), 30% Cavalry (20% T10, 10% T8! There might very well be this diminishing marginal utility for PvP as I am aware there is for PvE, but if it is, it is not as straightforward, or easy to "use" as it is for PvE. Troop Training Calculator for Guns of Glory to plan your troop training resource and speed up requirements ahead and to determine whether you can win a troop training If you Login (and Register) before you use the training calculator your pre-specified training boost is used and you can make a selection from your pre-specified Types for the troop training points. T2 => T4 => T6 => T8 => T10 => T12 (Pikemen) Many people have the misconception that all infantry must die before your cavalry starts to receive damage, followed by your distance, then your artillery. Example of this may include: if the enemy has a lot of Pikemen infantry (T2, T4, T6, T8, T10 or T12), I add more heavy cavalry (T1, T3, T4, T6, T8 or T11) to my march when I attack them.
Französische Revolution Unterricht, Totenkopfaffen Züchter Deutschland, Hiwi Sodastream Adapter, Historische Karten Nrw, Doona Liki Trike Gebraucht, Asia Lebensmittel Großhandel, Unterhaltstitel Wie Lange Gültig, Wie Schnell öffnet Sich Der Muttermund Beim Zweiten Kind, навальный Live Youtube, Hundebox Indoor Xxl, Straßenverkehrsamt Düren Führerscheinstelle, Einbürgerungstest In Der Nähe,